Имя файла: MoH_airborne_update_1.3.exe Размер: 1098,8Mb
Патч, который добавляет две новые карты, два новых оружия и один мультиплеерный мод.
This update for Medal of Honor Airborne adds two new maps, Objective Mode for multiplayer, and two new weapons for dedicated server games, in addition to multiple bug fixes.
================================================================== New Features ==================================================================
• Added the option to replace the rifle class with a non-scoped Springfield for dedicated servers.
• Added the option to replace the rifle class with a non-scoped G43 for dedicated servers.
• Heraklion map is playable in all multiplayer game modes.
• The Hunt Classic map is playable in all multiplayer game modes.
• Objective Mode has been added for all maps in multiplayer.
• Added an in-game server admin tool (Rcon).
• Added a new server command “say” that allows server admins to make announcements through the console or in-game RCon tool. The announcements will appear on all connected clients and will be distinguished with both a prefix and different color.
• Every in-game message is now logged in game console (press ` to access it)
• Several options have been set up for which team defends during Objective Mode.
• Modified "true trigger" so that the player can't hold their breath forever. Hold breath and choke durations are controllable from the server ini file.
================================================================== Changing Rifle Class Weapons ==================================================================
To change the rifle class weapon you must open your MOHADedicatedServer.ini and change the follow values:
These are the default values and will use the M1 Garand and K98 if left this way.
To use the Springfield rifle:
UseSpringfieldRifleClass=True
To use the G43 rifle:
UseG43RifleClass=True
These modified versions have no scope. The Springfield without a scope has been tuned to a one shot kill to match it with the k98.
The weapon select screen was not modified, even when the server admin changes the rifle class weapon, the M1 Garand and K98 will always appear on the weapon select screen.
To use the in-game Rcon tool, press the ` key during a multiplayer dedicated server game to open up the console and then enter a command. The syntax is:
Admin " " (eg: Admin "showhud on")
Make sure you have the quotation marks around your admin command.
There are two special commands:
Login: Logs the admin in if the correct password is supplied. Usage:
Admin "login "
After doing this, the admin will be able to issue all the dedicated server commands.
Logout: Logs the admin out. The user won't be able to issue commands anymore. Usage:
Admin "logout"
All dedicated server commands can be executed through the in-game Rcon interface. For a list of all commands please refer to the readmeserver.txt which can be found in the same folder as this ReadMe.
================================================================== Setting the Defending team in Objective Mode ==================================================================
If a game is created through match making it will always default to "Axis always defend". The defend options can be changed only in the MOHADedicatedServer.ini. Here are the different options that can be set:
DEFENDER_AXIS - Axis always defend. DEFENDER_ALLIED - Allies always defend. DEFENDER_WINNER - First round is random, winner defends the next round. DEFENDER_LOSER - First round is random, loser defends the next round. DEFENDER_RANDOM - The team that defends is picked randomly every round. DEFENDER_ALTERNATING - First round is random, then the teams take turns defending in subsequent rounds.
To set the desired option up, change the MOHADedicatedServer.ini value for the following:
DefenderMode=
================================================================== Medal of Honor Airborne(tm) Update Version 1.2 ReadMe File - December, 2007 ==================================================================
This patch for Medal of Honor Airborne raises the player count, gives players more options for names, makes some balance changes on the weapons and adds two new maps.
================================================================== New Features ==================================================================
• Players can select "Remember Me" which will remember the user’s password and username.
• Players can now set a clan tag that will prefix every instance of the player’s name.
• Players can set an alias that will be display instead of the player's Username.
• Games can be created by a dedicated server without a player cap.
NOTE: 12 player games are supported. Any player count that is highter is not supported by EA and performance may be affected on low spec machines. We encourage players to lower their game settings when playing in larger games.
• All in-game screens will show 24 players correctly.
NOTE: Teams can have more than 12 players, however only the top 12 players will show up on the scoreboard. The player will always be able to see where they rank on the scoreboard regardless of the amount of people.
• Market Garden map is playable in all modes.
• Factory map is playable in all modes.
• Added more spawn points and second tier spawn points to prevent spawn camping.
• Player ping times now show up on the scoreboard.
• Server name now shows up on the scoreboard.
• Increased chat text time on screen.
• Moved the chat text up above the compass.
• "Say" text is now white and "TeamSay" text is now yellow.
• The recoil on the B.A.R. was reduced in multiplayer.
• The damage on the B.A.R. was reduced in multiplayer.
• The damage on the MP40 was increased in multiplayer.
• The recoil on the G43 was reduced in multiplayer.
• The K98 grenade count was lowered from 4 to 3 and now has the same amount of grenades as the M1 Garand.
================================================================== Other Changes ==================================================================
• Added a period at the end of a sentence in the last readme.
================================================================== Medal of Honor Airborne(tm) Update Version 1.1 ReadMe File - August, 2007 ==================================================================
This patch for Medal of Honor Airborne enables the Dedicated Server, fixes several bugs, and makes some balance changes on the Anti-Tank weapon.
================================================================== Dedicated Server ==================================================================
•Allows all clients to join dedicated servers.
Note: To run a dedicated server, the Medal of Honor Airborne Dedicated Server Application must be downloaded and installed.
Note: For information on the dedicated server, please read the Dedicated Server Readme.
• Fixed a bug where Match Awards wouldn't work with a dedicated server.
• Fixed a bug where player would become stuck in the sign-in menu after trying to create an account with a username already in use, then logging in using an existing account.
• Fixed a bug where "Punkbuster" messages would display during SP games.
• Fixed a bug where players are shown debug text when any player switches teams from Allies to Axis.
• Fixed a bug where if the Springfield's ammo is expended in the current clip in scope mode, the player does not leave scope mode to reload.
• Fixed a bug where the user could crash when selecting a game on the server list.
• Fixed a bug where the background of the "Terms and Conditions" screen is out of alignment.
• Fixed a bug where hovering the mouse over the sliders in the "Audio and Video" menus do not highlight them.
• Fixed a bug where exiting out of the "Controller Scheme" does not take the player to the options menu. The player is taken back to the game.
• Fixed a bug where 'Loading' text overlaps level portrait in loading screen for multiplayer matches at 800x600 resolution.
• Fixed a bug where the arrows in the "Custom Match" menu are not centered with the rest of the text when running in high resolutions.
• Fixed a bug where a sound doesn't play when scrolling the "Aim Sensitivity" slider bar in the in-game pause menu.
• Fixed a bug where a sound doesn't play in the multiplayer pause menu, indicating how loud the sound FX volume is after change.
• Fixed a bug where the player is prompted to save changes in the "Audio/Video" settings when there were no changes made.
• Fixed a bug where a specific tip text overlaps soldier art on single player enemy soldier load screens.
• Fixed a bug where non-localized text appears in training mission pause menu.
• Fixed a bug where the back button art in the "Extras Menu" is inconsistent with the rest of the shell.
• Fixed a bug where the back button art in the "Stats and Medals" screen is inconsistent with the rest of the shell.
• Fixed a bug where using the arrow keys to select an unlocked video removes the "Unlock Criteria" text from all video descriptions.
• Fixed a bug where the cancel button is misaligned with its background when the user attempts to quit the game through the shell on the following resolutions: 1280x1024, 1360x1024, and 1600x1200.
• Fixed a bug where there is no "Remove from Favorites" button in the "Favorite Servers" submenu of the "Trusted Server list".
• Fixed a bug where the "Options / Controller" menu has a missing field across from the "Move / Lean" toggle option.
• Fixed a bug where if the player tries to join a multiplayer game with a host that has edited an INI file then the player cannot enter multiplayer without restarting the game.